Mutants shouldn’t be able to use artificial chems (Stims, Buffout, etc.). They already have several advantages over humans: higher base health, armor with damage resistance, the ability to use any weapon (regardless of logic), and greater fear factor, both in receiving and inducing it.
A common mutant player response is, “But we have a larger hitbox.” However, a mutant still has roughly 40% more total survivability than a human with 70 DR (466.7 vs. 333.3).
Even if I got the advantage over a mutant, and injure it, it can still two tap me then take stims to heal back to full HP.
A common mutant player response is, “But we have a larger hitbox.” However, a mutant still has roughly 40% more total survivability than a human with 70 DR (466.7 vs. 333.3).
Even if I got the advantage over a mutant, and injure it, it can still two tap me then take stims to heal back to full HP.
Captain of CGC Veterans Post 101

